NIKHIL AGARWAL
GAME DESIGNER
Stranded
Development Role
Role:
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Level Designer
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Technical Designer
Work Done:
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Created detailed mock-ups serving as blueprints for environments.
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Crafted intricate environments for Stranded.
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Conceptualized and implemented diverse landscapes and interiors.
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Ensured high visual fidelity and narrative coherence.
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Collaborated with fellow designers for consistent integration.
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Conceptualized, prototyped, and refined gameplay mechanics.
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Ensured seamless integration into the gameplay loop.
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Developed innovative gameplay mechanics, including a wave-based combat system.
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Contributed to the development of enemy AI systems.
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Leveraged technical skills to create challenging adversaries.
Software/Tools Used:
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Unreal Engine
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Blender
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Diagram.io
About
Welcome to the adrenaline-fueled world of Stranded, where danger lurks around every corner and adventure awaits at every turn. In this high-octane first-person shooter meets Dark Souls, players assume the role of John, a cunning smuggler thrust into the heart of an alien world teeming with peril and intrigue. With fast-paced gameplay and an immersive storyline, Stranded immerses players in a relentless battle for survival as they navigate through abandoned bunkers, face off against deadly enemies and uncover the secrets of a mysterious planet. With stunning graphics, engaging storytelling, and challenging gameplay, "Stranded" promises to deliver an unforgettable gaming experience that will keep players on the edge of their seats from start to finish. Gear up, lock and load, and prepare to embark on the adventure of a lifetime in "Stranded."















